
The game was later released on Steam by publisher Playism on January 10, 2018. The latest version, 0.10, featured general bug fixes and became available on October 1, 2007. With each following version from 0.01 to 0.09, new features and content were progressively introduced, along with various bug fixes. The first public release of the game took place on June 26, 2004, as a demonstration preview of an incomplete game. After gaining a cult following on 2channel, popularity of the game quickly increased by viral means among Japanese players. Originally a little-known game that became popular on the Japanese forum 2channel, the game gained a following outside Japan after an unofficial English translation was released. There is no way to encounter a game over in the game, though enemies do exist in the form of NPCs that can teleport the player to inescapable areas, forcing them to wake up or use an effect to return to the nexus. The purpose of the game is for the player to navigate these dream worlds to obtain 24 items known as "effects". These 12 worlds, in turn, connect to a number of other worlds, forming a large and expansive area for the player to explore. This takes Madotsuki to a nexus of 12 doors, with each leading to a different world. Madotsuki's dream resembles the room she's in, except she is able to leave the room. Īfter Madotsuki falls asleep, she begins to dream.


windowed) at home in her apartment, the only area she can explore when awake, as Madotsuki shakes her head in refusal if the player guides her to leave. Players control a girl named Madotsuki ( 窓付き, lit. Madotsuki with the bike effect equipped, showcasing the game's surrealist nature In addition, a manga adaptation and various fangames inspired by it have also been released. A 3D reboot, Yume Nikki: Dream Diary, was released the following month. The game was later released on Steam by publisher Playism in January 2018. While initially receiving minimal attention, it has garnered a cult following since its release and has been cited as an influence on other games. The initial version was released for free in June 2004 with subsequent updates over time, the last occurring in 2007. The game's primary objective is to collect items known as "effects" that grant Madotsuki new abilities and allow players to progress to new areas, with the game ending after 24 of them have been collected. The game was created using RPG Maker 2003, but lacks most elements commonly associated with role-playing games, such as battle, leveling up, and quests. In the game, players explore the dreams of the protagonist, named Madotsuki, where they encounter a number of surrealistic horror creatures and locations.


Dream Diary) is a surreal adventure game by pseudonymous Japanese developer Kikiyama.
